AI Insights · Timothy · April 2024
Top 5 Racing Games on iOS in Kenya: Q1 2024 Performance
Discover the performance trends of the top 5 racing games on iOS in Kenya for the first quarter of 2024, including insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 racing games on iOS in Kenya showcased varying performance trends in terms of weekly downloads, revenue, and active user engagement. Below is a detailed look at each game's performance, based on data from Sensor Tower.
Need for Speed No Limits from Electronic Arts saw fluctuating weekly revenue, peaking at approximately $92 in the second week of January and then experiencing a mix of increases and decreases, ending the quarter at around $11. Weekly downloads showed some variability, with a peak of 77 in early January and a notable increase to 51 in the last week of March. Active users started at 230 in the first week of January, rose to 317 by the end of January, and concluded the quarter at 256.
Real Racing 3, also from Electronic Arts, maintained steady weekly revenue throughout the quarter, typically hovering around the $21 to $28 range, with a slight peak of $31 in the last week of March. Downloads saw a dramatic increase towards the end of the quarter, starting at 40 in the first week of January and soaring to 146 by the last week of March. Active users followed a similar upward trend, beginning at 234 and rising to 315 by the end of March.
Asphalt Legends Unite by Gameloft experienced a varied revenue pattern, with notable peaks at $33 in early February and $25 in mid-March. Weekly downloads remained relatively high throughout the quarter, peaking at 336 in the first week of January and maintaining a consistent flow, ending at 260 in the last week of March. Active user numbers were strong, starting at 1006 and fluctuating slightly, ending the quarter at 913.
Need for Speed™ Most Wanted, yet another title from Electronic Arts, had modest revenue figures, peaking at $21 in both late January and late February. The game saw minimal download activity, with only a few weeks registering any downloads, and active user data was not available.
CarX Street from CarX Technologies showed a significant peak in weekly revenue at $74 in the fourth week of January, with other weeks showing lower figures. Downloads were sporadic, with a peak of 81 in early January and a notable increase to 36 in the last week of March. Active users started at 490 and showed a gradual decline, ending the quarter at 344.
For more detailed insights and comprehensive data, visit Sensor Tower.